The Office of Unclaimed Things
A lost and found for the afterlife. Objects the dead left behind arrive at your desk. You study each one, piece together the life it came from, and decide where it goes next.
Open now.

A narrative game
Bureau of the Hollow · Now hiring for the night shift
A narrative game you play in the browser, a few minutes at a time. You work the night shift at an afterlife office inside a shared dream: you read what the dead left behind, talk with them, and decide what happens next. The story moves on whether you are there or not.
Free to play. Runs in the browser. English, Português, Español.
What a night is like
You clock in. A capsule drops from the pneumatic tube. Something has arrived: an object, a dreamer's file, a ship on the horizon. You read it, you talk to whoever it belongs to, and you decide what happens next. Then you wait, because the Hollow keeps its own time, and things take as long as they take.
Three departments · Choose one as your post
A lost and found for the afterlife. Objects the dead left behind arrive at your desk. You study each one, piece together the life it came from, and decide where it goes next.
Open now.
You map the recurring dreams of sleepers. What you chart becomes permanent terrain in the shared dreamscape, and the first keeper to chart a place is credited forever.
Opens later. You can choose it now; your first objects will still find you.
You keep a lighthouse on a shared sea. Ships arrive from different centuries. You talk with their captains and decide who passes.
Opens later. You can choose it now; your first objects will still find you.
Fill out an employment form, choose a department, and clock in. Your first object arrives within the minute.
Begin your shiftDeveloped by Igor Alcantara